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0.7.2 | Release notes

  • Changed depth at which textures / assets will be initially placed (over instead of under)
  • Added possibility to duplicate texture / asset / collider with CTRL+D
  • Added Player-Only colliders to mapeditor and maps
  • Added possibility to scale assets on X and Y seperately (scale uniform by holding shift)
  • Fixed bug where bots all had the same skin
  • Fixed crash in map editor when swapping types
  • Fixed issue in map editor with textures
  • Fixed depth ordering for assets
  • Fixed possible bug in main menu when logging in
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