The zombie survival gameplay still is kind of unbalanced (mainly because of the ability to freely respawn / no possibility to revive downed teammates), it should be a bit clearer for new players now. More changes will come, but not in a patch - that will be a new version.
Here's the changelog for this patch;
- Added bot count to server list
- Added notification showing shop location after surviving the first wave of zombies
- Added notification to vote skip daytime (will be a default integrated feature soon!)
- Changed zombie spawn rate
- Improved zombie SFX
- Fixed double clicking in server list not working right
- Fixed zombie shop deployables (barbed wire was missing)
- Fixed zombie match starting at wrong day
- Removed need to press key to pickup health
- Removed ear-rape after a zombie match where you'd make a lot of kills