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0.10.1 | Open Beta Patch

Thanks for the valueable feedback during the open beta! I've addressed some issues and made some improvements here and there;

You can now always spawn in zombie survival mode - no need to buy new spawns. You don't lose money yet when you die - as the zombies coming at you might be a challenge.. We'll see how this goes.

Also prevented issues where you'd be able to buy things that didn't help (e.g. didn't fit, or already full health). Thats fixed!

I've improved a bit on the drawing pipelines regarding lights and walls - there's still some more optimisations to be done, but this should help out a bit already.

  • Added [BOT] name to bots
  • Changed spawning options in zombie survival mode
  • Improved chat sound effects
  • Improved car sounds effects
  • Improved some performance by batching light draw calls together, should improve performance on older machines.
  • Improved wall rendering by a lot, lowering VRAM usage, loading times and wall rendering times.
  • Fixed wall rendering issue in linux
  • Fixed issue when hitting "reload" while holding grenade
  • Fixed error in main menu on specific occasions
  • Fixed losing money by being able to buy more deployables than you can carry, heal when full health, or repair with 100% base.
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